Monday, September 2, 2013

Some Brief Reviews of Dungeon Crawl Classics (and other) products.

I like to throw some DCC Patrons out every so often, the odd playable race, player aids.  I run a campaign that a couple of folks have played in.  It's fun.  That's what this thing is about, right?  So's I don't turn me and the ladies into paupers, I try to limit my RPG purchases to no more than 10 bucks a week...  It is vexing that there is so much high quality stuff from all corners of the DCC community.

In the interests of spreading around much love and harmony and constructive criticism, and in the hopes that one day others may do the same for me, I offer the following trio of reviews of some really amazing gaming products, shortly (after I get my act together) they will go to the product reviews of RPGNow/DriveThruRPG

My most recent purchase is a threebie (right around 10 bucks, together):

1.Crawl! fanzine #7 by Rev. Dak and the crew - in short, I love this whole run.  I can't get enough.  I only hope that my purchasing of these 'zines one at a time every so often somehow helps keep it (and the good Reverend Dak Ultimak) alive.  Criticals for traps, a nicely evil sword by a loose associate of mine, and some other good stuff.

2. CE04, The Seven Deadly Skills of Sir Amoral the Misbegotten, by Daniel Bishop, Published by Purple Duck Games.  In brief, an excellent adventure with some great hooks and cool moves to incorporate into your campaign.  I haven't ever been disappointed in any purchase I've made that has Mr. Bishop's name in it or on it - he's a quiet, guiding luminary of the DCC community.  The mysterious stone heads are worth the price of admission.

3. SC3, A Gathering of the Marked, by Jon Marr of Purple Sorcerer fame, published under the Purple Sorcerer label.  I love Marr's free works (c'mon, the Funnel Generator is a thing of beauty) and if I had a regular face to face group I would painstakingly make all the little included paper minifigs so that we could use them.  The adventure itself is clever and although I think some would object to linearity (not me), it culminates nicely with a bang.

(I note with some dismay that the first draft of this post sat in the queue quietly awaiting publication and since then I have purchased a couple other things that are almost uniformly awesome)

More later

Saturday, August 31, 2013

The Treader in the Dust, now with more Dungeon Crawl Classics

I usually do projects like this in order to learn stuff, and I confess that writing this entity up was somewhat hypnotic.  Lots of Q's.  Good thing I didn't use an umlaut.  Also, InDesign has much, much juju.  Now that I have slayed it and eaten its bitter, black heart, I...  Sadly, I think that with the baby having come between then and now, I have forgotten many of the clever things I learned to put this document together.  Oh well, there's always the next project.

I offer you the Dungeon Crawl Classics patron Quachil Uttaus, an awful thing from beyond time and space that gives those who know of it extended life, a modicum of mote-y power, and a messy and dusty end.  If you don't know all this good stuff already, it's from this story by Clark Ashton Smith, which you can find over on the Eldritch Dark.

I hereby abjure you to drop it in to your DCC campaign, kill some players and NPCs with it, and let me know how it works out.

Next: more Eldrich Horrors, this time as PCs in Dungeon Crawl Classics


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